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Monthly Archives: February 2012
Control panel construction
I seem to have taken on too many projects of late (most outside arcade cabs), which has meant finishing my pac man cab and continuing on with the cocktail has slowed right down. I did manage to get some time … Continue reading
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Corona Sample #05 – Fractal Art
The fifth entry into my corona samples is based around Fractal art. A few years back, I took an interest in fractals and was curious about how to make them. This sample is a port of a C++ sample I … Continue reading
Posted in Corona Mobile SDK
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Corona Sample #04 – Raycasting Engine Demo
My fourth Corona sample was to do a basic port of a Raycasting engine I wrote somewhere around 1997. The original engine had many more features, but to keep this simple, I decided to just put in flat filled walls … Continue reading
Posted in Corona Mobile SDK
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Control panel work
Over the last two weeks, I’ve slowing started getting the control panels together. First up was getting them sized – I used the dimensions of the artwork as a starting point and cut up some MDF to match. Next was … Continue reading
Posted in Donkey Kong Cocktail
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T Molding order arrives
Small update – TMolding.com order arrived today with 40ft of white + a slot cutter and arbor piece. These cutters are cheap when buying from the states ($18) compared with locally ($38+). Order tmolding at the same time as a … Continue reading
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Colour Selection
Although painting is a little while off, I decided to start investigating the blue I will need to use. After having trouble getting the right yellow for the pacman cab, I figured I would start early and be ready once … Continue reading
Posted in Donkey Kong Cocktail
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